The gem menu is labeled Permanent Perks. These four first prices come from one account's menu on October 13, 2026. Later levels cost more, and each track has been described as rising about four to six times. The top of a track was not given an exact cap in the footage.
| Perk | Menu effect | Observed first price | Buy it when |
|---|---|---|---|
| Sell Value | +10% cash per log | 25 gems | The logs you already sell should pay more Coins |
| Bigger Bundle | +1 log carried | 30 gems | Extra trips are the problem |
| Mutation Luck | +15% mutation chance | 40 gems on the inspected frame. A second guide says 25. | You are choosing the mutation perk on purpose |
| Gem Value | +20% gems from trees | 50 gems | You want more gems from chopping |
Worked budget at those first prices
Sell Value 25 + Gem Value 50 + Bigger Bundle 30 = 105 gems. A balance of 100 is 5 short. Dropping Bigger Bundle leaves a 75-gem set and 25 gems remaining. Mutation Luck is a separate 40-gem choice at the frame price, or 25 if your card shows that instead.
Type your own prices into the gem shortfall calculator. Do not plan a build on the sample 105.
What these perks do not prove
The menu states the effect. It does not publish a mutation table, a stacking rule, or a Coins-per-hour result. +15% mutation chance is the card wording, not a measured formula. There is no best order that every account should follow. Match the perk to the bottleneck you can already feel: sale value, bag space, gem drops, or mutations.
Permanent on this menu means the perk stays for later runs. It does not mean every Robux tool in the Tool Shop is permanent. Read that shop separately.
